Pistol is the weakest in terms of actual damage, but fires real fast, similarly to Fox’s Blaster.Using side-tilt can also allow Doom Slayer to move while he’s firing. All directions within the range of the side-tilt and up-tilt change his aim while he’s moving. Side- and Up-tilts: Doom Slayer fires a weapon he has out at the moment. This is from if Doom Slayer is under the effects of the Berserk power-up. Unique mechanic #2: Rip and Tear: Doom Slayer has the ability to use his attacks while walking, just like he does in the original Doom games. (Thanks to ryuu seika for the ideas for both the gimmick and the animations for it!) Each character has a unique animation that while, having no blood or gore and being silly looking to appease Smash Bros, the animations would still have that brutal nature of the new Doom, such as shoving Charizard's tail down its throat until it becomes a soot pile, draining Pikachu's energy into his Praetor Suit and closing Kirby's mouth as he's inhaling and pops him like a balloon. Unique mechanic #1: Glory Kills: Whenever a character is dizzy or in a helpless state, as well as over 100% damage, Doom Slayer can grab them and instantly kill them. More of an off-brand game, but okay for what it was I guess. Mostly remember it being too dark and hard to see where I was going, but it had some interesting stuff. There's also Doom 64 which was made by different people which I never played all the way through. Likewise, I bought the original Doom 3, but my older computer at the time sadly could not run/play it, so had to wait till the Doom 3 BFG Edition was a thing. I wish I had first experienced Doom II similarly (first tradionally and then portably), but had to wait till it was available on later platforms I had. Other things like the BFG could work as a final smash similar to Samus's that blows away anyone within range, but I'd also be fine with more niche items like the Soul Cube.Īside from having it on PC back in the day, I played the hell (heh) out of the first Doom on GBA, though I noticed that port was strangely missing the Cyberdemon level, Tower of Babel. Would be interesting and kinda funny if he had melee attacks/skills for Smash in a similar vein to that of the glory kills introduced in Doom 2016, minus the maiming and stuff of course.
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